Bioshock Infinite is a visual feast but the gameplay is eh
Bioshock Infinite is a visual feast but the gameplay is eh. More specifically, the gameplay is basically Doom with splendid 1910 garb and steampunk weapons and technology. I find myself enjoying exploring and solving such puzzles as there are and not enjoying the tedious gunbattles. The premise for the game is promising, a self-proclaimed prophet builds a modern-day Noah’s Arc, a floating city in the sky like Swift’s Laputa, and secedes from the United States. Now Columbia is a rogue nation state going whither it will after being disowned by the United States following a massacre of Chinese civilians by the flying city in putting down the Boxer Rebellion in 1903.

In Bioshock Infinite, the character Colonel Cornelius Slate sends his men to die a “hero’s death” in combat.
The city is a creepy homage to everything evil in the idea of American Exceptionalism, from the murderous Motorized Patriot, an animatronic-like machine-gun wielding George Washington robot, to the public stoning of an interracial couple with baseballs. Where the game excels is in the art direction and the overall verisimilitude of the construction of the world. Where it fails, in my opinion, is in the introduction of what are essentially spells, the vigors. It breaks the monotony of the pistol-shotgun-machinegun tedium but so stretches the suspension of disbelief. Even moreso the gate-opening ability of companion Elizabeth, which strains credulity. If she can open a gate to Paris at will, why and how is she locked in a floating tower.
But no matter, as interactive fiction, with lots of shooting and gore, the game succeeds brilliantly. And it is worth playing just for the visual awesomeness.

Bioshock Infinite features a series of overhead rails which the characters can hook onto for vertiginous and visually glorious overhead travel between different parts of the Victorian-era floating city of Columbia.
Bioshock is a visual treat, a turn of the century romance and a somewhat garbled science fiction epic layered onto a rich tapestry of religion, corruption, slavery and sin. Worth a look, if not sixty dollars.
Copyright © 2013 Henry Edward Hardy
Avengers: I enjoyed this movie even more than I expected
Avengers: I enjoyed this movie even more than I expected.
My criticisms are mild: it is a superhero movie and so you know how it ends, pretty much. World saved. More bad guys incoming.
Robot monsters attack Manhattan. They proceed to devastate earth’s critical strategic assets, namely its Manhattan yellow cabs and NYPD police cars. Cue running civilians ala 9/11 or Godzilla. Like Transformers: Dark of the Moon, only with a plot and writing and acting. Hilarity ensues as HULK SMASH.
What I thought was splendid, though, was the script. It is LOL funny and has a certain tenderness to it. Like Firefly with super powers. Even the bit players get their moments to shine. And how nice to see really good actors enjoying their roles and having fun working together. Hiddleston is the cement which holds the moral compass together as Loki, the smarmy, fucked-up jealous kid brother evildoer with a God complex. Well, ok he is a God, but, notwithstanding, is trash-talking the enraged Hulk a good tactic? Not so much.
A few preliminary intra-team skirmishes establish the heroes, their motivations and assets. Iron Man vrs Thor. Thor vrs Capt. America. Hulk vrs Thor. Hulk vrs. Black Widow. Run Scarlett run!
Two huge set-piece fights, first one, they do not fight as a team and it is a somewhat mitigated disaster. Second time, a charm. Did I mention HULK SMASH?
Well worth seeing in the theatre, in 3D, with friends.
The Avengers – Official Trailer #2 (HD):
Copyright © 2012 Henry Edward Hardy
